ROLE
Game Design, Programming
CREATED
2025 for the Chillennium Game Jam "In Plain Sight"
GENRE
3rd Person Puzzle

DESCRIPTION
Created for the theme: "In Plain Sight," you play as a duck that reaaally wants this picnic basket, but it's in plain sight of the couple that brought it to the park... You'll have to seek help from your fellow park ducks to be able to snatch that basket and feast! Don't Feed the Ducks is inspired by Untitled Goose Game's spirit of avian mischief and cheerful artstyle.
I worked on this game over the course of 48 hours with two other artists: Genaveve, who I've worked with many times, and Aida, who we only met in person a few hours before the jam! I lead the development in Unreal, placing Aida's animations into animation blueprints, Genaveve's foliage into a procedural content generation graph, and implementing my own puzzle designs in blueprints.